PUMA
Istituto di Scienza e Tecnologie dell'Informazione     
Muntean C. I., Nardini F. M. Gamification in information retrieval: state of the art, challenges and opportunities. In: IIR 2015 - 6th Italian Information Retrieval Workshop (Cagliari, Italy, 25-26 May 2015). Abstract, article n. 26. Paolo Boldi, Raffaele Perego, Fabio Crestani (eds.). (CEUR Workshop Proceedings, vol. 1404). CEUR.org, 2015.
 
 
Abstract
(English)
Gamification aims at applying game design principles and elements, such as points, badges, feedbacks or leader boards in non- gaming environments. An interesting goal of gamification is to combine and exploit the fun factor for targeting other aspects like, for example, to achieve more accurate work, more cost effective solutions and better retention rates. In the context of Information Retrieval (IR), many tasks can benefit from gamification techniques. Think, for example, the manual annotation of documents or the important role of user studies to tackle interactive IR challenges. The application of gamification techniques in IR tasks poses interesting research challenges. In this paper, we propose an overview of the state of the art in this field and we summarize interesting challenges and opportunities for the near future.
URL: http://ceur-ws.org/Vol-1404/
Subject Gamification
Information retrieval
H.3.3 Information Search and Retrieval
Information systems


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