Istituto di Scienza e Tecnologie dell'Informazione     
Banterle F., Cardillo F. A., Malomo L., Pingi P., Gabellone F., Amato G., Scopigno R. LecceAR: an augmented reality App. In: DiPP2015 - Digital Presentation and Preservation of Cultural and Scientific Heritage. International Conference (Veliko Tarnovo, Bulgaria, 28-30 September 2015). Proceedings, pp. 99 - 108. Radoslav Pavlov, Peter Stanchev (eds.). Institute of Mathematics and Informatics BAS, 2015.
This paper discusses a case study on the use of augmented reality (AR) within the context of cultural heritage. We implemented an iOS app for markerless AR that will be exhibited at the MUST museum in Lecce, Italy. The app shows a rich 3D reconstruction of the Roman amphitheater, which is nowadays only partially visible. The use of state-of-the-art algorithms in computer graphics and computer vision allows the viewing and the exploration of the ancient theater in real-time.
URL: http://www.ceeol.com/aspx/issuedetails.aspx?issueid=bf8aaf52-3db2-482d-bff4-582162e8bc29
Subject Augmented Reality
I.3.3 Picture/Image Generation Display Algorithms

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